Showing posts with label game games programming hover battler tanks car vehicle physics SDI. Show all posts
Showing posts with label game games programming hover battler tanks car vehicle physics SDI. Show all posts

Wednesday, September 1, 2010

Nothing much a-do with anything

So far, that's the most I have been able to (Redesigning/Vectorising the title image) along with fixing a swamp of bugs and glitches. I've even been adding in a couple of weapons, but untill I complete the menu system completely (And mode select/Level loading) I won't be able to add anything else to the project considering that, if I do, it will become unorganized, and extremely messy for the code.

Come to think of it, I really should clean up my object groups within the project...

As a side/backup project, I have been re-working my vehicle physics - but truth be told, it's nothing much. Just a remix of one of my older games. Hence the title "Pixel Racers HD remix".
(Yes, HD, because I'm completely remaking each and every graphic that I ever had in the original title - expect the finished game, both Tank, and Car, to be completed by the end of this year)