RamboFox's Den.

This place shall be the last place for any post to appear.

Thursday, October 7, 2010

No wonder I'm late. Why, this watch is exactly two days slow.

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Definitely more than that, I think. For the past couple of weeks I have been catching up with my computing class - but alas! I've let do...
Wednesday, September 8, 2010

Two Dimensional, Polygonal wall collisions

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It's finally complete! I've worked on it for the past half-year (With many versions spanning many months) and the final and most com...
Wednesday, September 1, 2010

Nothing much a-do with anything

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So far, that's the most I have been able to (Redesigning/Vectorising the title image) along with fixing a swamp of bugs and glitches. I...
Monday, July 19, 2010

An update on that tank game

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The title screen is now almost fully functional (Accompanied with a sweet tank graphic that I drew one day and then digitally coloured it la...
Thursday, July 15, 2010

It's been a long time, and other SDI related stuff.

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And how have I stuffed up with my organization. Wow... Well, the Elite project has stalled due to Copywrite issues (I can't exactly get ...
Wednesday, July 15, 2009

Halo, from the Elite's point of view.

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So well all know where ACPS went (My topdown car physics GTA2-esque physics program) project, it went fairly well - new stuff added and such...
Monday, June 22, 2009

Kickoff

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Alright, first journal post (since 2 months ago >_>) and I gotta say, I'm overworked - and I have a multitude of projects that I w...
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RamboFox
I work, I play, I draw furry art and write games. My artwork (And pretty much all of the blog's image content) may be found on my FurAffinity's art account.
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